<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Claude on MusicApps Dev Blog</title><link>https://blog.musicapps.eu/tags/claude/</link><description>Recent content in Claude on MusicApps Dev Blog</description><generator>Hugo</generator><language>en-us</language><lastBuildDate>Sat, 30 May 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://blog.musicapps.eu/tags/claude/index.xml" rel="self" type="application/rss+xml"/><item><title>The D-U-N-S came back, and Apple said: enroll as an Individual</title><link>https://blog.musicapps.eu/posts/2026-05-30-apple-developer-individual-enrollment/</link><pubDate>Sat, 30 May 2026 00:00:00 +0000</pubDate><guid>https://blog.musicapps.eu/posts/2026-05-30-apple-developer-individual-enrollment/</guid><description>The D-U-N-S number arrived about 5 days after the request. I tried to finish the Apple Developer Organization enrollment, and Apple rejected MusicApps.eu as a legal entity — because a plain German Gewerbeanmeldung legally isn&amp;rsquo;t one. I enrolled as Individual instead, got approved in 30 minutes, and then spent the rest of the day grinding through the Paid Apps Agreement, DSA trader declaration, banking setup, and U.S./Brazil/Mexico tax forms. The App Store seller name will now be my personal legal name, not &amp;lsquo;MusicApps.eu&amp;rsquo;.</description></item><item><title>Starting the Apple Developer enrollment (and the D-U-N-S waiting room)</title><link>https://blog.musicapps.eu/posts/2026-05-15-apple-developer-enrollment-and-d-u-n-s/</link><pubDate>Fri, 15 May 2026 00:00:00 +0000</pubDate><guid>https://blog.musicapps.eu/posts/2026-05-15-apple-developer-enrollment-and-d-u-n-s/</guid><description>Started the Apple Developer Organization enrollment for MusicApps. Created a dedicated company-domain Apple ID, requested the D-U-N-S number through Apple&amp;rsquo;s built-in path (free, contained in the enrollment flow), and now wait 5–14 business days for Dun &amp;amp; Bradstreet to respond before the rest of the enrollment can continue.</description></item><item><title>The iOS port, day one</title><link>https://blog.musicapps.eu/posts/2026-05-14-ios-port-day-one/</link><pubDate>Thu, 14 May 2026 00:00:00 +0000</pubDate><guid>https://blog.musicapps.eu/posts/2026-05-14-ios-port-day-one/</guid><description>First day of the SwiftUI port. Most of Phase 5 cleared in one sitting — because the shared KMP module already handled the business logic, only the platform-specific layers (audio engine, file storage, UI) needed iOS implementations. The workflow also shifted: Claude wrote the Swift directly instead of routing through an in-IDE AI.</description></item><item><title>Hands-free start/stop with a Bluetooth foot pedal</title><link>https://blog.musicapps.eu/posts/2026-05-07-bluetooth-foot-pedal-support/</link><pubDate>Thu, 07 May 2026 00:00:00 +0000</pubDate><guid>https://blog.musicapps.eu/posts/2026-05-07-bluetooth-foot-pedal-support/</guid><description>SessionClick now responds to Bluetooth foot pedals. Pedals marketed as page turners present themselves as keyboards, so the app listens for the keys those pedals send and toggles play/stop. One small feature, one short Gemini prompt, one real bug Claude caught in review.</description></item><item><title>Selectable click sounds and a haptic tempo circle</title><link>https://blog.musicapps.eu/posts/2026-05-01-selectable-clicks-and-haptic-circle/</link><pubDate>Fri, 01 May 2026 00:00:00 +0000</pubDate><guid>https://blog.musicapps.eu/posts/2026-05-01-selectable-clicks-and-haptic-circle/</guid><description>Two new features in one session: three pre-recorded WAV click sounds you can pick alongside the existing synth click, and press-and-hold haptic feedback on the main tempo circle. Plus a long debugging detour that turned out to be a lazy-init bug in the native engine.</description></item><item><title>First batch of beta feedback fixes</title><link>https://blog.musicapps.eu/posts/2026-04-27-first-batch-beta-feedback-fixes/</link><pubDate>Mon, 27 Apr 2026 00:00:00 +0000</pubDate><guid>https://blog.musicapps.eu/posts/2026-04-27-first-batch-beta-feedback-fixes/</guid><description>Eight items from the first round of beta feedback, in one focused day. A subtle Compose race condition that broke Feel-the-Beat, a rename of &amp;ldquo;Special Entry&amp;rdquo; to &amp;ldquo;Break&amp;rdquo;, per-playlist rename via a 3-dot overflow menu, an in-library New Song affordance, a system-nav clipping fix, a restructured top-bar menu, and the first version of an Edit Sound screen with live frequency and tone control plumbed all the way down to the Oboe callback.</description></item><item><title>Hunting for 12 Android testers</title><link>https://blog.musicapps.eu/posts/2026-04-25-recruiting-beta-testers/</link><pubDate>Sat, 25 Apr 2026 00:00:00 +0000</pubDate><guid>https://blog.musicapps.eu/posts/2026-04-25-recruiting-beta-testers/</guid><description>Closed testing on Google Play needs 12 testers running the app for 14 days before I can promote to production. Most musicians I know are on iOS. Today was about lowering the friction to join: a public Google Group, license-testing access for the in-app purchase, forum posts on Musora, and a prominent beta block on sessionclick.com.</description></item><item><title>Landing pages, custom domains, and the quiet work of plumbing</title><link>https://blog.musicapps.eu/posts/2026-04-23-landing-pages-and-custom-domains/</link><pubDate>Thu, 23 Apr 2026 00:00:00 +0000</pubDate><guid>https://blog.musicapps.eu/posts/2026-04-23-landing-pages-and-custom-domains/</guid><description>With the app submitted and in testing, the next gap was the web. Today I scaffolded sessionclick.com and musicapps.eu as Hugo sites on GitHub Pages, moved the privacy policy to its new canonical home, and untangled the DNS. Almost all the keystrokes came from Claude — I directed, reviewed, and pushed the DNS and Play Console buttons only I can push.</description></item></channel></rss>